A casual mobile game released on Android and IOS. Working on this project as creative director, it was important to aim for fresh, eye catching graphics that would appeal to a wide audience. The majority of assets were created with vectors, catering to this aesthetic whilst also allowing a smooth, time-efficient work flow for the desired outcome. Responsible for all animations, effects, level designs, UI, promotional artwork and trailer creation as well as implementing all of the game assets into Unity 2D. Working closely with the programmer to create an optimal tool set and work flow, to get each scene exactly as planned in a timely manner.